Document: draft-carpenter-renum-needs-work-04 Reviewer: Vijay K. Gurbani Review Date: Nov. 23, 2009 IETF LC End Date: Nov. 19, 2009 IESG Telechat date: unknown Summary: This draft is ready for publication as a Informational; I reviewed the -03 version and all my comments have been addressed -- but ... I remain in a state of unease about the discussion Brian and I had about networking APIs and how they pertain to Java vs. C/C++. Let me first cut-and-paste the relevant section from -04 that still makes me uneasy: 5.1.4. Application layer issues ... It should be noted that applications are in effect encouraged to be aware of and to store IP addresses by the very nature of the socket API calls gethostbyname() and getaddrinfo(). It is highly unfortunate that many applications use APIs that require the application to see and use lower layer objects, such as network-layer addresses. However, the BSD Sockets API was designed and deployed before the Domain Name System (DNS) was created, so there were few good options at the time. This issue is made worse by the fact that these functions do not return an address lifetime, so that applications have no way to know when an address is no longer valid. The extension of the same model to cover IPv6 has complicated this problem somewhat. If a model was adopted in which only FQDNs were exposed to applications, and addresses were cached with appropriate lifetimes within the API, most of these problems would disappear. It should be noted that at least the first part of this is already available for some programming languages. A common example is Java, where only FQDNs need to be handled by application code in normal circumstances. This is highly beneficial for programmers who are not networking experts, and insulates applications software from many aspects of renumbering. It would be helfpul to have similarly abstract, DNS oriented, Networking APIs widely available for C and C++. There are two issues buried in the above paragraph: (1) Networking APIs do not return a ttl for an address. (2) Networking APIs should only require the caller to supply a FQDN. The implication to the reader after going through the above paragraph appears to be that neither Java nor C/C++ supports (1), but Java supports (2) and C/C++ do not. I agree that neither Java nor C/C++ support (1), as best as I know. However, I am somewhat uncomfortable at the claim that (2) is supported better in Java than it is in C/C++. I will note that in C/C++, I can supply either a FQDN or a dotted-decimal/colon-separated raw IP address as the first parameter to to getaddrinfo() API: int getaddrinfo(const char *nodename, const char *servname, const struct addrinfo *hints, struct addrinfo **res); In the same vein, the Java InetSocketAddress() constructor is overloaded to allow for a raw IP address to be passed in as well as a FQDN string: InetSocketAddress(InetAddress addr, int port) Creates a socket address from an IP address and a port number. InetSocketAddress(String hostname, int port) Creates a socket address from a hostname and a port number. Thus, it appears that both C/C++ and Java support the same amount of abstraction. The only difference is that in C/C++, the socket is treated as a file descriptor following the Unix convention of abstracting I/O behind a descriptor of some sort. In Java, you get back an object -- but this is an artifact of the specific programming language and the environment. If Brian agrees that C/C++ and Java are analogous in both (1) and (2), then we can agree to word-smithing the paragraph above to reflect this quickly. If not, then I am probably missing something germane and I hope Brian fills me in so we can proceed on this draft expeditiously. Sorry, I am not being difficult -- just trying to ensure that my understanding lines up with Brian's.